• Mobile

    New, Flexible Pricing Model and Calendar for Telerik UI for Xamarin

    With this Service Pack release of Telerik UI for Xamarin, we are launching new pricing options for to better suit developers interested in single or multi-platform development with the Xamarin Framework and our UI suite. Also new with this Service Pack is the new Calendar Control for Xamarin.Forms. It allows you to easily implement various calendar scenarios in your Xamarin.Forms project.
    December 16, 2014
  • Mobile

    Use Your C# Skills to Build Native iOS, Android and Windows Phone Apps with Telerik UI for Xamarin

    With iOS claiming the majority of the high-end device market and Android winning almost everywhere else as well as Windows Phone continuing to gain developer mindshare steadily at 28% (source Vision Mobile: Developer Economics Q3 2014) it is clear that there isn’t one single winner of the mobile platform war. What this means for mobile developers is that they usually need to build the same apps, with the same set of feature for at least 2 or even 3 mobile platforms. However, learning the language and IDE specifics of each platform is a luxury a few among us can enjoy. As developers in a high velocity business we want to achieve the best results in a cost and time effective way. The launch of the Xamarin technology addressed this issue for the C# developers. With the recent launch of Xamarin.Forms building native iOS, Android and Windows Phones apps from a single, shared C# codebase became a reality. And because we are always looking to make developers more productive we released two weeks ago the first Telerik Chart for Xamarin.Forms. Today UI for Xamarin plugs into the regular DevCraft release cycle adding more components to the suite.
  • Mobile

    Announcing Telerik UI for iOS

    This week is really exciting for Telerik and its native mobile story. UI for iOS and UI for Android have been officially released to manufacturing (RTM). In this article, we'll look at what UI for iOS is, and how it really adds the missing UI pieces for iOS applications.