Mobile designers and developers share a common frustration stemming from the fragmented device landscape. With wearables on the horizon, the puzzle is becoming more baffling. Is it possible to design the perfect app and user experience for all devices, from TV to wearables? This article offers practical step-by-step guidelines to help you design flawless cross-channel […]
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One of the fastest changing area in software development today is mobile application development. Long past are the days when writing applications targeting only Apple’s iOS platform and ecosystem was enough. With the explosion of the Android platform and devices, and with the promising Microsoft mobile platform, companies building for mobile should ...
I remember it all so well, I was at WWDC 2014, when Apple first announced a new programming language for iOS called Swift. The first thought that passed through the minds of most attendees was something along the lines of: Wait, what? I love Objective-C, now I gotta learn another language?