or
dtDataTable.Columns.Add(
foreach (Objeto oObjeto in ArrayObjetos)
{
DataRow drRow = dtDataTable.NewRow();
drRow [
"Ide"] = oObjeto .Ide;
drRow [
"Nom"] = oObjeto.Name + " " + oObjeto.LastName;
}
dtDataTable.Clear();
dtDataTable=
null;if(dtDataTable1 != null)
dtDataTable1.Clear();
dtDataTable1=
null;if(dtDataTable2 != null)
dtDataTable2.Clear();
dtDataTable2=
null;
The question is, We are releasing resources correctly or the problem may be the way I'm filling?
Thank you very much.
Wondering if there are any known issues with creating an OpenGL Context when it is added to either a DocumentWindow or ToolWindow. I have seen some rendering issues with an existing control which is using OpenSceneGraph for 3D graphics.
Thanks,
Matt