Telerik blogs
  • Web

    Using UI Libraries Without the Bloat

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    I love UI libraries. I still remember the first time I used jQuery UI's draggable widget. I would type $("*").draggable() in the console for fun (I wrote very practical applications in those days). Bu...
    April 17, 2014
  • Mobile

    The Telerik Platform—Now With 100% More Sublime Text

    Telerik AppBuilder now has a command line interface (CLI) and Sublime Text integration—meaning, you can develop iOS and Android applications with the editor that you know and love, without having to worry about managing a collection of SDKs across different operating systems. In this article, we'll walk through the process of developing a mobile app using the Telerik Platform and Sublime Text. We'll create a new project, test it on actual devices and develop apps that are app store ready.
    April 03, 2014
  • Mobile

    Building Hybrid Apps For Windows Phone 8

    In today's software world, we have no shortage of choices when it comes to developing applications. Even in the limited scope of Windows Phone development, there are choices galore. Do you develop a native Windows Phone app? Do you take a hybrid approach? How about Xamarin? WHAT DOES IT ALL MEAN!? To help you wade through this complexity, in this article, we'll take an in-depth look at one of these approaches: hybrid. Specifically, we'll look at why you would want to build hybrid, and how to do it. Let's start by looking at where hybrid can be a good fit.
    April 01, 2014
  • Mobile

    AppBuilder March Release: A Full CLI, Windows Phone 8 Support, Sublime Text Integration, and More

    Fresh off the release of the Telerik Platform, we have an epic release of Telerik AppBuilder to discuss - packed full of several highly-requested features (including Windows Phone 8 support!). There's a lot to talk about, so let's dive right in.
    March 13, 2014
  • Mobile

    Telerik Speeds Up Cordova Plugman; 26 Second Faster iOS Builds!

    Build performance was a major focus of our upcoming release, and after several weeks of profiling and optimizing, we're happy to announce an 8+ second improvement in Android build times, and a 26+ second improvement in iOS build times. In this article, I'll explain exactly what the optimizations were, and how our work benefited the entire Cordova/PhoneGap community.
    March 11, 2014