WizardStep
Defines a single step in a TelerikWizard. Configure content via Content and stepper visuals with StepTemplate, Text, Label, and Icon; control behavior using Optional, Disabled, and validation indicator Valid. Intercept navigation with OnChange.
Definition
Namespace:Telerik.Blazor.Components
Assembly:Telerik.Blazor.dll
Syntax:
public class WizardStep : ComponentBase, IComponent, IHandleEvent, IHandleAfterRender, IDisposable
Inheritance: objectComponentBaseWizardStep
Implements:
Inherited Members
Constructors
public WizardStep()
Methods
public void Dispose()
Implements:
protected override void OnInitialized()
Overrides:
public override Task SetParametersAsync(ParameterView parameters)
Overrides:
Properties
Defines the content of the step.
[Parameter]
public RenderFragment Content { get; set; }
Specifies if the step is disabled. If a step is disabled, users cannot click and select it.
[Parameter]
public bool Disabled { get; set; }
Specifies an icon rendered in the step. You can use either a predefined Telerik Icon or a custom one. Refer to Icons - Documentation for more information on how icons work.
[Parameter]
public object Icon { get; set; }
Triggers before the step change. The handler receives an object of type WizardStepChangeEventArgs.
[Parameter]
public EventCallback<WizardStepChangeEventArgs> OnChange { get; set; }
Specifies if the step is optional. If "true", the step will show a label "(Optional)" to visually indicate that it is not mandatory.
[Parameter]
public bool Optional { get; set; }
Use the StepTemplate to control the rendering of the Stepper Step.
[Parameter]
public RenderFragment StepTemplate { get; set; }
Specifies if the step is valid. Step validation serves as a visual indication whether a step is valid or not. It does not prevent the users from navigating between steps. Default value is "null".
[Parameter]
public bool? Valid { get; set; }