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Defines the names of the available graphics engines. PlatformDependent means the engine will be determined based on the OS. On Windows the default graphics engine is GDI. On other OS - Skia.

Definition

Namespace:Telerik.Drawing.Contract

Assembly:Telerik.Reporting.dll

Syntax:

C#
public enum GraphicsEngine

Fields

Uses the Windows Graphics Device Interface (GDI) for graphics rendering. This engine is optimized for Windows and provides native Windows graphics capabilities.

C#
Gdi = 1

The graphics engine is determined automatically based on the operating system. On Windows, the GDI graphics engine is used. On other operating systems, the Skia graphics engine is used.

C#
[Browsable(false)]
PlatformDependent = 0

Uses the Skia graphics engine for cross-platform graphics rendering. Skia is a 2D graphics library that provides consistent rendering across different platforms.

C#
Skia = 2
In this article
DefinitionFieldsGdiPlatformDependentSkia
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