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Skins not rendering correctly after upgrade

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Developer
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Developer asked on 22 Mar 2016, 03:02 PM
Hi,
Very strange problem.  I have project which used version 2014.3.1024.35.  I’ve just updated the project to the latest version (2016.1.225.35)
The upgrade seemed to work without error.  However the skins don’t seem to be rendering correctly.  I’m using Metro, but it looks more like MetroTouch.  Has massive padding and huge text.
More importantly it looks nothing like the examples on your website.  The preview is also not accurate.
This is same story for all skins and all controls.
Please tell me this is an error and the skins haven’t changed to this extent?
Thanks.

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Developer
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answered on 22 Mar 2016, 04:25 PM

OK, seems to be the render mode that is doing it.  So the control was originally set to lightweight.  If I change the render mode back to classic then it displays as expected.  I can only assume that in the previous version I was using it made no difference, but in this latest version it does.

That raises the question of why it  looks so different?  I like the idea of a light weight control, however there is so much padding space it looks ridiculous on the screen

Is this by design, can I have a lightweight control that looks identical to the classic one, otherwise it might as well be another skin entirely.?

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Veselin Tsvetanov
Telerik team
answered on 24 Mar 2016, 10:06 AM
Hello,

Within the last few releases we have implemented some improvements of our Lightweight skins, which may cause the observed visual differences. One of the most important changes is the removal of default fonts, introduced with the Q1 2016 SP1 release. As this includes removal of font-size too, it could be the reason for the unexpected changes of the metrics of your controls.

Moreover, some improvements have been introduced for the Metro and MetroTouch skins. The RadMenu control and the RadPanelBar are the controls that were affected the most.

Regards,
Veselin Tsvetanov
Telerik
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