Hi,
I am trying to upload an image using the radupload control and save it on the file system.
I need to convert the file stream to a byte array and then save it.
While debugging, i found that
coll[0].InputStream.Read(byteFile, 0, byteFile.Length + 1);
the byteFile has 0 in all the position (which means its a corrupted file).
Can you please provide the code using which i can convert this input stream into byte array and save it on the file system?
I am trying to upload an image using the radupload control and save it on the file system.
I need to convert the file stream to a byte array and then save it.
While debugging, i found that
coll[0].InputStream.Read(byteFile, 0, byteFile.Length + 1);
the byteFile has 0 in all the position (which means its a corrupted file).
Can you please provide the code using which i can convert this input stream into byte array and save it on the file system?
foreach (RepeaterItem item in this.uploadRepeater.Items) { int imageId; UploadedFileCollection coll = ((RadUpload)item.FindControl("radUpload")).UploadedFiles; RadUpload up = ((RadUpload)item.FindControl("radUpload")); if (null != coll && 0 != coll.Count) { fileManager = new FileManager(coll); isImageValid = isImageValid & fileManager.ValidateFile(); if (true == isImageValid) { byte[] byteFile = new byte[coll[0].InputStream.Length]; coll[0].InputStream.Read(byteFile, 0, byteFile.Length + 1); // reading into //a byte arrary. Here while debugging, i see that all location in the array have value 0. Guid guid = this.SaveFileToDisk(byteFile , coll[0].GetExtension()); } else { // show error message } } } public static Guid SaveFileToDisk(byte[] fileBytes, string fileExtension) { Guid imageGuid = Guid.Empty; FileStream stream = null; imageGuid = Guid.NewGuid(); string fileLocation = ConfigurationManager.Configurations().ImageSaveLocation + imageGuid + "." + fileExtension; SPSecurity.RunWithElevatedPrivileges(delegate() { // Open file for reading . using (stream = new FileStream(fileLocation, FileMode.Create, FileAccess.Write)) { // Writes a block of bytes to this stream using data from a byte array. stream.Write(fileBytes, 0, fileBytes.Length); } }); return imageGuid; }