New to Telerik UI for Blazor? Start a free 30-day trial
Display Tooltip on Disabled Context Menu Items
Environment
Product | Tooltip for Blazor |
Description
This knowledge base article answers the following questions:
- How can I display tooltips on disabled context menu items in Blazor?
- Is it possible to make menu items appear disabled but still interact with tooltips in Blazor?
- How to apply conditional tooltips on visually disabled elements in a Blazor application?
Solution
By default, disabled elements are not interactive and don ’t trigger events like hover or click. Thus they don't integrate with tooltips. However, you can achieve the desired behavior by making them appear visually disabled while keeping them interactive for tooltips with the CSS code below.
<style>
.disabled-item {
opacity: 0.5; /* Make it look disabled */
cursor: not-allowed;
}
.disabled-item > * {
pointer-events: none; /* Prevent clicks on inner content but allow hover on parent */
}
</style>
<div class="context-menu-target" style="width:200px; height: 100px; background: yellow;">
Right-click (or tap and hold on a touch device) for a Context Menu.
</div>
<TelerikSwitch Value="@DisabledElements" ValueChanged="@((bool val) => SwitchHandler(val))" />
Disable Menu Items
<TelerikContextMenu Selector=".context-menu-target" Data="@MenuItems">
<ItemTemplate>
<div class="menu-item @(context.ItemDisabled ? "disabled-item" : "")" title="@($"{context.Text} is disabled!")" data-disabled="@context.ItemDisabled">
@context.Text
</div>
</ItemTemplate>
</TelerikContextMenu>
<TelerikTooltip TargetSelector=".menu-item.disabled-item" />
@code {
private List<ContextMenuItem> MenuItems { get; set; }
private bool DisabledElements = false;
public void SwitchHandler(bool value)
{
DisabledElements = value;
foreach (ContextMenuItem menuItem in MenuItems.Where(p => p.ItemType == "A"))
{
menuItem.ItemDisabled = DisabledElements;
}
}
protected override void OnInitialized()
{
var itemTypes = new[] { "A", "B" };
MenuItems = Enumerable.Range(1, 4)
.Select(i => new ContextMenuItem
{
Text = $"Item {i}",
ItemType = itemTypes[(i - 1) / 2]
})
.ToList();
base.OnInitialized();
}
public class ContextMenuItem
{
public string Text { get; set; }
public ISvgIcon Icon { get; set; }
public bool ItemDisabled { get; set; }
public string ItemType { get; set; }
}
}