Represents an accessible object for the RadGridSpinEditorElement.
Definition
Namespace:Telerik.WinControls.UI.Code.Accessiblity
Assembly:Telerik.WinControls.GridView.dll
Syntax:
public sealed class RadGridSpinEditorElementAccessibleObject : Control.ControlAccessibleObject, IReflect, IAccessible
Inheritance: objectMarshalByRefObjectStandardOleMarshalObjectAccessibleObjectControl.ControlAccessibleObjectRadGridSpinEditorElementAccessibleObject...
Implements:
Constructors
Initializes a new instance of the RadGridSpinEditorElementAccessibleObject class.
public RadGridSpinEditorElementAccessibleObject(RadGridView owner, RadSpinEditorElement editor, CellAccessibleObject parent, Size size, Point location, string name)
The owner.
editorRadSpinEditorElementThe editor.
parentCellAccessibleObjectThe parent.
sizeSizeThe size.
locationPointThe location.
namestringThe name.
Properties
Gets the location and size of the accessible object.
public override Rectangle Bounds { get; }
A Rectangle that represents the bounds of the accessible object.
Exceptions: COMExceptionThe bounds of control cannot be retrieved.
Overrides:
Gets a string that describes the visual appearance of the specified object. Not all objects have a description.
public override string Description { get; }
A description of the object's visual appearance to the user, or null if the object does not have a description.
Exceptions: COMExceptionThe description for the control cannot be retrieved.
Overrides:
Gets or sets the object name.
public override string Name { get; }
The object name, or null if the property has not been set.
Exceptions: COMExceptionThe name of the control cannot be retrieved or set.
Overrides:
Gets the parent of an accessible object.
public override AccessibleObject Parent { get; }
An AccessibleObject that represents the parent of an accessible object, or null if there is no parent object.
Overrides:
Gets the role.
public override AccessibleRole Role { get; }
The role.
Overrides:
Gets the state of this accessible object.
public override AccessibleStates State { get; }
One of the AccessibleStates values, or None, if no state has been set.
Overrides: