or
<telerik:GridViewDataColumn> <telerik:GridViewDataColumn.CellTemplate> <DataTemplate> <CheckBox Checked="{Binding Path=Checked}" Content="{Binding Text}"/> </DataTemplate> </telerik:GridViewDataColumn.CellTemplate></telerik:GridViewDataColumn><telerik:GridViewDataColumn DataMemberBinding="{Binding Path=Checked}"/><telerik:GridViewDataColumn IsReadOnly="True" DataMemberBinding="{Binding Path=Text}"/><CheckBox Content="{x:StaticExtension localization:SemenBucketTexts.SelectAll}" Click="SelectAll" />ClipboardEx.ClipboardHandlers.Clear();var clipboardHandler = new ClipboardHandler();clipboardHandler.ClipboardDataFormat = DataFormats.Text;clipboardHandler.DocumentFormatProvider = new TxtFormatProvider();ClipboardEx.ClipboardHandlers.Add(clipboardHandler);


<telerik:ChartSeriesProvider Source="{Binding MultiSeriesData}"> <telerik:ChartSeriesProvider.SeriesDescriptors> <telerik:ScatterSeriesDescriptor ItemsSourcePath="Data" XValuePath="X" YValuePath="Y"> <telerik:ScatterSeriesDescriptor.Style> <Style TargetType="telerik:ScatterPointSeries" BasedOn="{StaticResource ScatterPointSeriesStyle}"> <Setter Property="ClipToBounds" Value="False" /> <Setter Property="ClipToPlotArea" Value="False" /> <!-- I'd like to be able to do the following, but it causes an error --> <!-- <Setter Property="ZIndex" Value="1000" /> --> </Style> </telerik:ScatterSeriesDescriptor.Style> </telerik:ScatterSeriesDescriptor> </telerik:ChartSeriesProvider.SeriesDescriptors></telerik:ChartSeriesProvider> <telerik:GridViewDataColumn.CellTemplate> <DataTemplate DataType="itemGrid:ItemGrid"> <Grid Panel.ZIndex="10" Background="Red" VerticalAlignment="Stretch" HorizontalAlignment="Stretch"> <TextBlock Text="{Binding ItemName}"/> <i:Interaction.Behaviors> <behaviors:InertiaDeleteCptBehavior/> </i:Interaction.Behaviors> </Grid> </DataTemplate></telerik:GridViewDataColumn.CellTemplate>protected override void OnAttached() { base.OnAttached(); AssociatedObject.ManipulationDelta += Item_ManipulationDelta; AssociatedObject.ManipulationInertiaStarting += Item_ManipulationInertiaStarting; AssociatedObject.ManipulationCompleted += Item_ManipulationCompleted; }