Hey, I've implemented a DynamicLayer and it uses an indexed Spatial DB as its source. It's fast to grab shapes from the DB, its reasonably fast to convert them into Telerik map elements with a SqlGeospatialDataReader, however when it comes to the UI drawing them, its terribly slow...
I'm zoomed in really far, I don't let it render until zoom level 16. I have to believe the number of shapes I have to render on screen at a time is not too much more than your shape file examples. My shapes are most likely quite a bit more complex, but the performance is just so absolutely terrible. I have to believe I'm not doing it right. Your rendering of tiles is quite a bit faster than other comparable WPF map products, IMO, but rendering vectors, even small amounts of them, is just about the worst of any product out there. Please help. I need something that can do both reasonable well.
Thanks
I'm zoomed in really far, I don't let it render until zoom level 16. I have to believe the number of shapes I have to render on screen at a time is not too much more than your shape file examples. My shapes are most likely quite a bit more complex, but the performance is just so absolutely terrible. I have to believe I'm not doing it right. Your rendering of tiles is quite a bit faster than other comparable WPF map products, IMO, but rendering vectors, even small amounts of them, is just about the worst of any product out there. Please help. I need something that can do both reasonable well.
Thanks