I'm experiencing UI hang and slow chart updates when trying to plot ~10,000 points of scrolling data (10 traces, 1,000 points each) in a WPF .Net Core 8 application. This occurs with Direct2DRenderOptions and BitmapRenderOptions. I'm using a ScatterLineSeries ("SL") with data binding to a simple class with "X" and "Y" properties (see below). I'm adding points to each trace in real time and updating the HorizontalAxis Minimum and Maximum to make the data scroll across the screen. The update time is 5 FPS. The chart updating slows down at >=500 points in each trace and the UI starts to hang. I also reviewed the real time charting demo and have tried using the async data source described here xaml-sdk/ChartView/WPF/AsyncData at master · telerik/xaml-sdk with no improvement.
Any suggestions would be greatly appreciated.
SL.XValueBinding = new PropertyNameDataPointBinding("X");SL.YValueBinding = new PropertyNameDataPointBinding("Y");
SL.ItemsSource = PlotPen.data;
Thanks, Vern
Thank you for your response. I have just purchased Telerik WPF UI and one of the main draws was that it offered DirectX charting. I was expecting at least 30 FPS for charts with many points. It seems that this is not possible. I resorted to writing my own charting control for DirectX using Vortice.Windows with a fallback to bitmap with WriteableBitmapEX. I am able to achieve 30 FPS with up to 50,000 points.
I am not pleased with the RadChartView performance. However, the RadGridView has been very impressive, so I'm not completely disappointed.