Hi,
I have a problem to define an animated texture to my RadDiagramConnection. If i define the texture inside style on my window, that's work but if i define texture in Resources, texture doesn't load.
This is my files :
Controls
|_ Entity
| |_ Resources.xaml
|_ View
| |_ Editor.xaml
|_ img
|_ water.gif
This is my code who's working in Editor.xaml :
<
telerik:RadDiagram
x:Name
=
"diagram2"
Grid.Column
=
"1"
Grid.Row
=
"1"
>
<
controls1:UniqEntity
x:Name
=
"container01"
Position
=
"150,150"
/>
<
telerik:RadDiagramContainerShape
x:Name
=
"container02"
Position
=
"500,150"
/>
<
telerik:RadDiagramConnection
x:Name
=
"connection01"
Source
=
"{Binding ElementName=container01}"
Target
=
"{Binding ElementName=container02}"
Loaded
=
"Connection01_OnLoaded"
StrokeThickness
=
"20"
>
<
Setter
Property
=
"Stroke"
>
<
Setter.Value
>
<
VisualBrush
>
<
VisualBrush.Visual
>
<
Image
gif:ImageBehavior.AnimatedSource
=
"../img/water.gif"
/>
</
VisualBrush.Visual
>
</
VisualBrush
>
</
Setter.Value
>
</
Setter
>
</
telerik:RadDiagramConnection
>
</
telerik:RadDiagram
>
but if i define the style in Resources.xaml dictionnaries, the texture doesn't load :
<
Style
x:Key
=
"RadDiagramConnectionStyle"
TargetType
=
"telerik:RadDiagramConnection"
/>
<
Style
BasedOn
=
"{StaticResource RadDiagramConnectionStyle}"
TargetType
=
"telerik:RadDiagramConnection"
>
<
Setter
Property
=
"StrokeThickness"
Value
=
"10"
/>
<
Setter
Property
=
"Stroke"
>
<
Setter.Value
>
<
VisualBrush
>
<
VisualBrush.Visual
>
<
Image
gif:ImageBehavior.AnimatedSource
=
"../../img/water.gif"
/>
</
VisualBrush.Visual
>
</
VisualBrush
>
</
Setter.Value
>
</
Setter
>
...
Can you help me please ?
Thanks !
Nicolas