I'm laying out a 3d surface from a heightmap. I've got all the data in there, and the surface is showing beautifully. Unfortunately, the Y-axis is now how I want it. Your 3d Chart does not lay out coordinates as a 2d image might. When I look at the surface from directly above it, I want it to basically look just like the 2d image that this heightmap was built from.
That is, with X-min on left, X-max on right, Z min far away and Z max closest to the eye, then I want Y to increase from top to bottom. Just as it would in any 2d image. But your 3D chart reverses this.
I need to invert it but I cannot figure out how. I tried merely inverting the Y data but that had no effect. I could not find any sort of "IsInverse" property for the 3d chart axes.
What is the best way to achieve what I want?
Is there any easy way -- like, perhaps, some equivalent ofthe old 2d chart's IsInverse property in the 3d world?
If not, is there some other way to achieve this? I did find a similar question for the newer 2d chart: ( https://www.telerik.com/forums/how-to-reverse-the-y-axis-values ). I've downloaded it and am looking at it but it relies on events that I cannot find in the 3d world: Like a "RangeChanged" event. I'm not sure if I can adapt this to suit my needs.