Licensing and installation on the build server

4 posts, 0 answers
  1. Chris
    Chris avatar
    5 posts
    Member since:
    Dec 2017

    Posted 05 Jan Link to this post


    I am currently evaluating the Telerik WPF controls for use in our application. So far it's looking good but I have a question about how to build the project on a build server.

    I understand that each developer needs their own licence, and each developer needs to install the controls on their development machine.

    Currently I have installed the controls on my machine and my project references the .dlls from the Telerik install directory in Program Files. What do I need to do to build my project on our build server? Right now the build would fail because the build server does not contain the Telerik .dlls.

    - Do I need to install the controls on the build server (rather than just copying the .dlls)?
    - Do I need an additional licence for the build server?



  2. Chris
    Chris avatar
    5 posts
    Member since:
    Dec 2017

    Posted 05 Jan in reply to Chris Link to this post

    Sorry I forgot to mention that this is using Telerik UI for WPF version 2017.3.1017.40 (trial version) and C#.
  3. Dilyan Traykov
    Dilyan Traykov avatar
    813 posts

    Posted 10 Jan Link to this post

    Hello Chris,

    If no development is going to be performed on this build machine, you're free to either install the controls on the machine using an active Telerik license or simply copy the needed dlls - whichever you find more suitable.

    You can read more about the specific rights the Telerik license grants you in the License Agreement. More specifically, I believe you're interested in point 1.3 - License for Redistribution.

    Please let me know if this information clarifies your concerns. If any further questions arise, do not hesitate to contact me again.

    Dilyan Traykov
    Progress Telerik
    Want to extend the target reach of your WPF applications, leveraging iOS, Android, and UWP? Try UI for Xamarin, a suite of polished and feature-rich components for the Xamarin framework, which allow you to write beautiful native mobile apps using a single shared C# codebase.
  4. Chris
    Chris avatar
    5 posts
    Member since:
    Dec 2017

    Posted 10 Jan in reply to Dilyan Traykov Link to this post

    Hi Dilyan,

    That sounds perfect, thank you!

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