BingRestVehicleSpec
Contains information for a vehicle for a truck route calculation request.
Definition
Namespace:Telerik.Windows.Controls.Map
Assembly:Telerik.Windows.Controls.DataVisualization.dll
Syntax:
[Obsolete("This class is obsolete and will be deleted in Q2 2026.")]
public class BingRestVehicleSpec
Inheritance: objectBingRestVehicleSpec
Constructors
Initializes a new instance of the BingRestVehicleSpec class.
public BingRestVehicleSpec()
Properties
The unit of measurement of width, height, length.
public DimensionUnit? DimensionUnit { get; set; }
Indicates if the vehicle shall avoid crosswinds.
public bool? VehicleAvoidCrossWinds { get; set; }
Indicates if the route shall avoid the risk of grounding.
public bool? VehicleAvoidGroundingRisk { get; set; }
The number of axles.
public int VehicleAxels { get; set; }
List of one or more hazardous materials for which the vehicle is transporting.
public HazardousMaterial? VehicleHazardousMaterials { get; set; }
List of one or more hazardous materials for which the vehicle has a permit.
public HazardousPermit? VehicleHazardousPermits { get; set; }
The height of the vehicle in the specified dimension units.
public double VehicleHeight { get; set; }
The length of the vehicle in the specified dimension units.
public double VehicleLength { get; set; }
The maximum gradient the vehicle can drive measured in degrees.
public double VehicleMaxGradient { get; set; }
The minimum required radius for the vehicle to turn in the specified dimension units.
public double VehicleMinTurnRadius { get; set; }
Indicates if the truck is pulling a semi-trailer. Semi-trailer restrictions are mostly used in North America.
public bool? VehicleSemi { get; set; }
The number of trailers.
public int VehicleTrailers { get; set; }
The weight of the vehicle in the specified weight units.
public double VehicleWeight { get; set; }
The width of the vehicle in the specified dimension units.
public double VehicleWidth { get; set; }
The unit of measurement of weight.
public WeightUnit? WeightUnit { get; set; }