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In simulator app works perfectly.
When I build in cloud to Android, the app takes a real long time to unpack I see my splash screen appear then disappear to black and no app shows up.
The debug.log file has this content in it... please help! :)
[1126/141018:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
[1126/141535:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
[1126/141630:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
[1126/141910:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
[1126/142352:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
[1126/142455:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
[1126/142820:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
[1126/142934:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
[1126/143330:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
[1126/144844:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
[1126/145322:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
Here is the output from build console....
C:\Users\John.Leger\AppData\Local\Microsoft\VisualStudio\11.0\Extensions\pcfa2xyb.cac\Targets\Build.targets(133,3): error : String Android is not a valid DevicePlatform!
Sending build request for project com.compmyplay.user with parameters ProjectTypeGuids={070BCB52-5A75-4F8C-A973-144AF0EAFCC9}
AppIdentifier=com.go2Advertising.comcompmyplayuser
ProjectName=com.compmyplay.user
ProjectGuid=c887b1bc-3aff-450f-9c81-b945bca09d53
Platform=Android
MobileProvisionIdentifier=
iOSCodesigningIdentity=
Configuration=Debug
FrameworkVersion=3.0.0
CorePlugins=org.apache.cordova.AudioHandler;org.apache.cordova.battery-status;org.apache.cordova.camera;org.apache.cordova.console;org.apache.cordova.contacts;org.apache.cordova.device;org.apache.cordova.device-motion;org.apache.cordova.device-orientation;org.apache.cordova.dialogs;org.apache.cordova.file;org.apache.cordova.file-transfer;org.apache.cordova.geolocation;org.apache.cordova.globalization;org.apache.cordova.inappbrowser;org.apache.cordova.media-capture;org.apache.cordova.network-information;org.apache.cordova.splashscreen;org.apache.cordova.vibration
AndroidPermissions=android.permission.CAMERA;android.permission.VIBRATE;android.permission.ACCESS_COARSE_LOCATION;android.permission.ACCESS_FINE_LOCATION;android.permission.ACCESS_LOCATION_EXTRA_COMMANDS;android.permission.READ_PHONE_STATE;android.permission.INTERNET;android.permission.RECEIVE_SMS;android.permission.RECORD_AUDIO;android.permission.MODIFY_AUDIO_SETTINGS;android.permission.READ_CONTACTS;android.permission.WRITE_CONTACTS;android.permission.WRITE_EXTERNAL_STORAGE;android.permission.ACCESS_NETWORK_STATE;android.permission.ACCOUNT_MANAGER;android.permission.GET_ACCOUNTS;android.permission.MANAGE_ACCOUNTS;android.permission.BROADCAST_STICKY
DeviceOrientations=Portrait;Landscape
iOSStatusBarStyle=Default
AndroidHardwareAcceleration=true
iOSDeviceFamily=
BundleVersion=1.0
iOSDisplayName=
AndroidVersionCode=1
LiveSyncToken=bBEpxlu446w2JIOHSzp2Fd8CqUdHvVAKLgwBLJiODxF/5kUXA+ahrEkrZfPize6eBcU39jGJmlnpRa3na+pDZQ1q2fKUGCK2yuzjhtnsVLrd/i/w3caEirBRKdz1UKtk.
Package is successfully built. Result is at Android.
Downloading from Private_Build_Folder\com.compmyplay.user_2029835524\com.compmyplay.user\bin\Android\Debug\bin\comcompmyplayuser.apk to C:\Users\John.Leger\Documents\GitHub\com.cmpmyplay.user\mobile\com.compmyplay.user\com.compmyplay.user\bin\Debug\Android\comcompmyplayuser.apk.
File downloaded successfully at C:\Users\John.Leger\Documents\GitHub\com.cmpmyplay.user\mobile\com.compmyplay.user\com.compmyplay.user\bin\Debug\Android\comcompmyplayuser.apk.
Build on cloud finished.
When I build in cloud to Android, the app takes a real long time to unpack I see my splash screen appear then disappear to black and no app shows up.
The debug.log file has this content in it... please help! :)
[1126/141018:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
[1126/141535:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
[1126/141630:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
[1126/141910:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
[1126/142352:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
[1126/142455:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
[1126/142820:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
[1126/142934:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
[1126/143330:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
[1126/144844:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
[1126/145322:WARNING:resource_bundle.cc(303)] locale_file_path.empty()
Here is the output from build console....
C:\Users\John.Leger\AppData\Local\Microsoft\VisualStudio\11.0\Extensions\pcfa2xyb.cac\Targets\Build.targets(133,3): error : String Android is not a valid DevicePlatform!
Sending build request for project com.compmyplay.user with parameters ProjectTypeGuids={070BCB52-5A75-4F8C-A973-144AF0EAFCC9}
AppIdentifier=com.go2Advertising.comcompmyplayuser
ProjectName=com.compmyplay.user
ProjectGuid=c887b1bc-3aff-450f-9c81-b945bca09d53
Platform=Android
MobileProvisionIdentifier=
iOSCodesigningIdentity=
Configuration=Debug
FrameworkVersion=3.0.0
CorePlugins=org.apache.cordova.AudioHandler;org.apache.cordova.battery-status;org.apache.cordova.camera;org.apache.cordova.console;org.apache.cordova.contacts;org.apache.cordova.device;org.apache.cordova.device-motion;org.apache.cordova.device-orientation;org.apache.cordova.dialogs;org.apache.cordova.file;org.apache.cordova.file-transfer;org.apache.cordova.geolocation;org.apache.cordova.globalization;org.apache.cordova.inappbrowser;org.apache.cordova.media-capture;org.apache.cordova.network-information;org.apache.cordova.splashscreen;org.apache.cordova.vibration
AndroidPermissions=android.permission.CAMERA;android.permission.VIBRATE;android.permission.ACCESS_COARSE_LOCATION;android.permission.ACCESS_FINE_LOCATION;android.permission.ACCESS_LOCATION_EXTRA_COMMANDS;android.permission.READ_PHONE_STATE;android.permission.INTERNET;android.permission.RECEIVE_SMS;android.permission.RECORD_AUDIO;android.permission.MODIFY_AUDIO_SETTINGS;android.permission.READ_CONTACTS;android.permission.WRITE_CONTACTS;android.permission.WRITE_EXTERNAL_STORAGE;android.permission.ACCESS_NETWORK_STATE;android.permission.ACCOUNT_MANAGER;android.permission.GET_ACCOUNTS;android.permission.MANAGE_ACCOUNTS;android.permission.BROADCAST_STICKY
DeviceOrientations=Portrait;Landscape
iOSStatusBarStyle=Default
AndroidHardwareAcceleration=true
iOSDeviceFamily=
BundleVersion=1.0
iOSDisplayName=
AndroidVersionCode=1
LiveSyncToken=bBEpxlu446w2JIOHSzp2Fd8CqUdHvVAKLgwBLJiODxF/5kUXA+ahrEkrZfPize6eBcU39jGJmlnpRa3na+pDZQ1q2fKUGCK2yuzjhtnsVLrd/i/w3caEirBRKdz1UKtk.
Package is successfully built. Result is at Android.
Downloading from Private_Build_Folder\com.compmyplay.user_2029835524\com.compmyplay.user\bin\Android\Debug\bin\comcompmyplayuser.apk to C:\Users\John.Leger\Documents\GitHub\com.cmpmyplay.user\mobile\com.compmyplay.user\com.compmyplay.user\bin\Debug\Android\comcompmyplayuser.apk.
File downloaded successfully at C:\Users\John.Leger\Documents\GitHub\com.cmpmyplay.user\mobile\com.compmyplay.user\com.compmyplay.user\bin\Debug\Android\comcompmyplayuser.apk.
Build on cloud finished.