Animation Pauses after completing one cycle

3 posts, 1 answers
  1. Matt
    Matt avatar
    3 posts
    Member since:
    Aug 2017

    Posted 06 Sep Link to this post

    Hello,

    I have a BusyIndicator with a custom animation (an image that I'm rotating).  Everything works fine except the animation pauses each time it completes one cycle (I have it rotating from 0 to 360).  Is there anyway to disable the pause (I tried setting StartDelay - the only property that seemed relevant - to 0, but that only controls the initial loop not the start of each loop).

     

    I guess I can do a work around by just setting the "to" property to something very large and changing the duration to make the animation happen at the same speed, but I was hoping there was a more elegant solution.

     

    Thanks
  2. Answer
    Stefan Nenchev
    Admin
    Stefan Nenchev avatar
    503 posts

    Posted 11 Sep Link to this post

    Hello Matt,

    Please try setting the Easing property of the RadDoubleAnimation to Easing.Linear.

    Have a great week.

    Regards,
    Stefan Nenchev
    Progress Telerik
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  3. Matt
    Matt avatar
    3 posts
    Member since:
    Aug 2017

    Posted 11 Sep Link to this post

    Thanks Stefan.  Exactly what I was looking for.
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