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Is there any way to disable caching of a TiledMapSource?
I have a TiledMapSource that needs to be refreshed every minute, but the only way I've found to get this to work, is to remove the "Provider" and completely recreate it.
My GetTile() method uses a "nocache" query string with a timestamp to make sure the server doesn't give me anything cached. This part works.
But the Provider object itself seems to cache its tiles. Simply removing the Provider from the Map and re-adding it doesn't solve it either.
I have a TiledMapSource that needs to be refreshed every minute, but the only way I've found to get this to work, is to remove the "Provider" and completely recreate it.
My GetTile() method uses a "nocache" query string with a timestamp to make sure the server doesn't give me anything cached. This part works.
But the Provider object itself seems to cache its tiles. Simply removing the Provider from the Map and re-adding it doesn't solve it either.