Split telerik skins into seperate dll

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2 posts, 0 answers
  1. Patric Forsgard
    Patric Forsgard avatar
    5 posts
    Member since:
    Oct 2009

    Posted 04 Dec 2015 Link to this post


     The Telerik.Web.UI.dll (23.4MB) and Telerik.Web.UI.Skins.dll (15.4MB) is rely large. Probably the big filesize because of all the skins that are bundle as resource files. The size of the file is usually not any problem when the file is on the IIS server but to upload the files to the server will take long time if not the connection if rely fast (ex mobile connection).

    Do you have any plan to split the resources up into more files, example one dll for each skin to let the developer easy pick the skins to deploy to the server (for myself I only use one of all the skins)?

    Anything else that is possible to do to minimize the size of dll's?



  2. Rumen
    Rumen avatar
    14419 posts

    Posted 07 Dec 2015 Link to this post

    Hi Partic,

    Thank you for your suggestion.

    We did have plans to split the Telerik Assemblies (see this blog post) but after discussions and interviews with clients, we realized that this is going to be a huge breaking change and decided to keep the assemblies in tact.

    What you try is to create your own skin or some of the the available ones in the Theme Builder (lightweight render mode) or the Visual Style Builder (classic render mode), to download it and to build a dll using the Skin Assembly Builder (currently works for the classic render mode only, but will start to support skins for the light weight rendering in Q2 2016).

    Best regards,
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