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Mat-Moo
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Mat-Moo asked on 15 Jan 2014, 07:19 PM
The Graphite simulator doesn't seem to like CSS transform/3d :( spent days trying to get some code to work, copied examples and none run on the simulator. Tried it (out of frustration) on the ipad and worked fine! Also works fine in mist simulator... grrrr!!! Test code can be copied from http://desandro.github.io/3dtransforms/examples/cube-02-show-sides.html

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Steve
Telerik team
answered on 17 Jan 2014, 02:33 PM
Hi Mat,

The simulator uses an older version of the Chromium Embedded Framework library which does not support HTML5 accelerated content like 2D canvas, 3D CSS and WebGL. The sample you provided also has a check whether the used browser supports 3D transforms and informs you that these are not supported in the simulator.

It is in our plans to update the library to a more recent version for subsequent update of the product.

Regards,
Steve
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Mat-Moo
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answered on 21 Jan 2014, 08:36 PM
LOL, I didn't actually use the full example as posted, however I'm very surprised that the framework used doesn't support the kind of things that we need on mobile apps now (considering most if not all phones support it, although I'm only working with ios at the moment). Do you know when this will happen, I really hate the speed of Mist vs Graphite for testing and debugging and will really slow down my build time (Just subscribed as well)
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Steve
Telerik team
answered on 22 Jan 2014, 01:43 PM
Hi Mat,

We cannot engage with a timeframe at this time. Keep an eye on our RoadMap as this feature would most likely coincide with the release of native IDE for Mac users.

Regards,
Steve
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Mat-Moo
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answered on 22 Jan 2014, 02:08 PM
Nothing on the roadmap yet :( thanks - Is it possible to get a refund? I might look at other options...
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Steve
Telerik team
answered on 23 Jan 2014, 03:32 PM
Hi Mat,

We do not believe that the support for 2D canvas and 3D CSS in the Simulator is a show stopper feature (you being the first one asking for it), but if you think that you cannot proceed your work in Icenium without it, you can contact our friendly sales department and ask whether a refund would be possible.

Regards,
Steve
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Mat-Moo
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answered on 23 Jan 2014, 08:48 PM
Hi Steve

Now I've been using Icenium from Beta and love it, in fact so much that you have my quote on your home page, and my team uses it for my day job, and now I've bought a copy for my own usage. I'm investing a lot of time with my interface and trying to create a slick app that looks and feels good under touch, not a basic click and point boring thing - you can check out my "Menu test" app to see what I mean and I'm doing some pretty heavy canvas work for the main app I'm building... I agree it's not a show stopper, but it's irritating to see that it works fine in Chrome and on my ipad and not the simulator, because then the simulator is not simulating :)
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Steve
Telerik team
answered on 24 Jan 2014, 08:31 AM
Hi Mat,

Appreciate your feedback and your point of view, but step in our shoes for a minute. The Simulator is shared among all our IDEs, so updating its major component to a new version is not a trivial task as we might break it badly. Such task requires a lot of testing for all 3 IDEs until it passes all of our acceptance testing and quite frankly we simply do not have the resources to do this in short term.

Thank you for the understanding!

Regards,
Steve
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Mat-Moo
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answered on 25 Jan 2014, 05:34 PM
Thanks for the info Steve, I didn't know it would effect other products.
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