I am not sure if I understand your scenario correctly. However, if you need to be able to click on a tile's header in order to change its state (minimize/maximize/restore) you can use the TileStateChangeTrigger
property. It allows you to determine:
- SingleClick - single click on an item's header will change its state
- DoubleClick - double click on an item's header will change its state
- None - the item's states cannot be changed by clicking on an item's header
I also prepared a sample project illustrating how to allow changing the item's state by single clicking on its header. Please take a look at it and let me know if this is what you had in mind.
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