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Can't replicate it in the simulator, but happens on an adhoc build and in the companion app. My app is a basic iPad app using a split view. The one view handles all of my data including content. It uses html injection to display content data while the other pane displays a listview for a menu. The user has the ability to swipe to move to the next 'slide', these slides can contain images, video and audio. If you start swiping very quickly, but not being silly about it, after about 40 slides or so, the swiping no longer works. The only way to get around this was to run the below code again to restore the swiping. Normally only runs in the init of the view:
$("#courseView").kendoTouch({
enableSwipe: true,
swipe: function (e) {
if (e.direction === "left") {
// do left stuff
} else if (e.direction === "right") {
//do right stuff
}
}
});
To get around this I have created a menu button to run the above code again, which then allows the user to continue swiping. My other alternate is to run the kendoTouch every time someone views a slide so it won't crash.
Thoughts?
Cam.
$("#courseView").kendoTouch({
enableSwipe: true,
swipe: function (e) {
if (e.direction === "left") {
// do left stuff
} else if (e.direction === "right") {
//do right stuff
}
}
});
To get around this I have created a menu button to run the above code again, which then allows the user to continue swiping. My other alternate is to run the kendoTouch every time someone views a slide so it won't crash.
Thoughts?
Cam.