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Hello,
I would like to call InputPrompt in a loop while input provided by user is not good.
If I display it again when the user click on the OK button, no problem. But, if I set a KeyPress handler as showed in your documentation,; and close the InputPrompt from it, calling a 2nd time InputPrompt just after crash the app.
I display it through ShowAsync
And it reminds me another bug. The button index you can give in argument to the Close() method does not work. I always have -1 in InputPromptClosedEventArgs.ButtonIndex
Here is for the bugs, I did not see a Windows Phone category in your issue tracker.
Good luck ! ;)
I would like to call InputPrompt in a loop while input provided by user is not good.
If I display it again when the user click on the OK button, no problem. But, if I set a KeyPress handler as showed in your documentation,; and close the InputPrompt from it, calling a 2nd time InputPrompt just after crash the app.
I display it through ShowAsync
And it reminds me another bug. The button index you can give in argument to the Close() method does not work. I always have -1 in InputPromptClosedEventArgs.ButtonIndex
Here is for the bugs, I did not see a Windows Phone category in your issue tracker.
Good luck ! ;)