90086 Missing 64-bit support

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2 posts, 0 answers
  1. Tim
    Tim avatar
    20 posts
    Member since:
    Apr 2016

    Posted 28 Jul 2016 Link to this post

    Hi Folks, 

    I just used the in-browser client to generate a iOS build to upload my NativeScript (2.0) app to the iTunes store. The build was successful, but when I transferred the file to a macbook and tried to upload it with the Application Loader, I got this error and it refused to send the file.

    I have successfully generated a build on July 11th. I was able to upload that file and install it as an internal tester via TestFlight. It ran as expected, but is not the release version.

    Having a small panic attack here, as we are done development and we're on a tight deadline to release the thing now.

    I saw this in a earlier posting. So if this is correct I would expect 64 bit support to be there.


    Can anybody shed any light on this issue, or advise me of a workaround?

    Much obliged,


  2. Kaloyan
    Kaloyan avatar
    878 posts

    Posted 02 Aug 2016 Link to this post

    Hi Tim,

    As replied in your support ticket on the same issue:
    • It seems that other people are experiencing the same issue with the Application Loader tool. Here is a very recent thread on this, that explains you will need to update XCode and Application Loader to their latest versions in order to resolve the problem. Please check it out an let us know if this has some effect.
    • The issue can also be related to a non 64-bit device connected to your mac at the time of the upload. In this stackoverflow thread this is discussed in deeper details. Hope it helps.
    • Additionally, we were able to publish {N} 2.0 application on our side via the AppBuilder Publish feature. This means that, the issue is most probably outside of our domain. 

    I suggest that we continue our communication in the opened support ticket and once we have a clear resolution, update this forum thread.

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