Telerik.Documents.Primitives

Struct
Matrix

3x3 affine transform matrix for 2D operations (scale, rotate, skew, translate) used in rendering.

Struct
Point

2D coordinate with double-precision X and Y used in geometry and layout.

Struct
Rect

Axis-aligned rectangle defined by X, Y, Width, and Height used in geometry, layout, and hit‑testing.

Struct
Size

2D extent with non-negative width and height used for layout and geometry calculations.

Struct
Vector

2D displacement with X and Y components used for geometry, layout, and transformations.

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