Telerik.Documents.Primitives
Struct
Matrix3x3 affine transform matrix for 2D operations (scale, rotate, skew, translate) used in rendering.
Struct
Point2D coordinate with double-precision X and Y used in geometry and layout.
Struct
RectAxis-aligned rectangle defined by X, Y, Width, and Height used in geometry, layout, and hit‑testing.
Struct
Size2D extent with non-negative width and height used for layout and geometry calculations.
Struct
Vector2D displacement with X and Y components used for geometry, layout, and transformations.