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AnimationProps

Represent the props of the Animation components.

NameTypeDefaultDescription

animationEnteredStyle?

any

Specifies the style which will be applied when the Animation reaches its entered state.

animationEnteringStyle?

any

Specifies the style which will be applied when the Animation reaches its entering state.

animationExitedStyle?

any

Specifies the style which will be applied when the Animation reaches its exited state.

animationExitingStyle?

any

Specifies the style which will be applied when the Animation reaches its exiting state.

appear?

boolean

Defines whether a transition should happen on the first mount. Defaults to false.

childFactory?

any

When the element reaches its exit state, it is no longer available in the DOM.

className?

string

Specifies the name of the CSS class which is set to the Animation.

componentChildClassName?

undefined[]

Specifies the CSS class names which are set to each of the animated children elements.

componentChildStyle?

any

Specifies the styles which are set to each of the animated children elements.

enter?

boolean

Specifies whether to animate the entering (showing) element (see example). Defaults to true.

exit?

boolean

Specifies whether to animate a leaving (disappearing) element (see example). Defaults to true.

id?

string

Specifies the id of the Animation.

key?

string

Specifies the id of the Animation.

mountOnEnter?

boolean

Specifies if the Animation will use lazy-mounting on the first in={true}. Defaults to false.

onEnter?

(event: AnimationEventArguments) => void

Called when a component is added to an existing Animation component and the Animation has not started yet .

onEntered?

(event: AnimationEventArguments) => void

Called when a component is added to an existing Animation component and the Animation is now finished.

onEntering?

(event: AnimationEventArguments) => void

Called when a component is added to an existing Animation component and the Animation is now happening.

onExit?

(event: AnimationEventArguments) => void

An event that is called after the Animation has reached its exit state.

onExited?

(event: AnimationEventArguments) => void

An event that is called after the Animation has reached its exited state.

onExiting?

(event: AnimationEventArguments) => void

An event that is called after the Animation has reached its exiting state.

role?

string

Specifies the role of the Animation.

stackChildren?

boolean

Specifies whether the Animation children will stack on top of each other without interfering (see example).

tag?

string

Specifies the node type of the parent Animation. Defaults to div.

transitionEnterDuration?

number

Specifies the duration of the transition for the entering (animation in) Animation (see example). After the time runs out, the Animation is terminated. Defaults to 300ms.

transitionExitDuration?

number

Specifies the duration of the transition for the exiting (animation out) Animation (see example). After the time runs out, the Animation is terminated. Defaults to 300ms.

transitionName

string

Specifies the classNames which will be applied during the transition (see example).

unmountOnExit?

boolean

Specifies if the Animation will unmount after it reaches its exited state. Defaults to false.