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hi i have been using icenium for sometime and have become a fan.
So there are two questions i have to ask
1. Even after setting the correct permissions in config . xml the ios webview bounce property is not getting disabled . This is my current widget config file.
<widget>
<preference name="AllowInlineMediaPlayback" value="false" />
<preference name="AutoHideSplashScreen" value="true" />
<preference name="BackupWebStorage" value="cloud" />
<preference name="DisallowOverscroll" value="true" />
<preference name="EnableLocation" value="false" /><!-- DEPRECATED -->
<preference name="EnableViewportScale" value="false" />
<preference name="FadeSplashScreen" value="true" />
<preference name="FadeSplashScreenDuration" value=".25" />
<preference name="HideKeyboardFormAccessoryBar" value="false" />
<preference name="KeyboardDisplayRequiresUserAction" value="true" />
<preference name="KeyboardShrinksView" value="false" />
<preference name="MediaPlaybackRequiresUserAction" value="false" />
<preference name="ShowSplashScreenSpinner" value="true" />
<preference name="SuppressesIncrementalRendering" value="false" />
<preference name="TopActivityIndicator" value="gray" />
<preference name="UIWebViewBounce" value="false" />
<preference name="webviewbounce" value="false" />
So as you can see i have set all the attributes correctly but it doesn't seem to work.
2. My second question is that i have the same app running on debug phase on both android and ios how is that the app performs super smooth in ios and performs very poor in android , is there a way where i can set the required memory to be allocated for the application to run smoothly in android , may be a java script that could initiallize higher memory for the application.
Answers will be appreciated
Thanks
Sanjeev
So there are two questions i have to ask
1. Even after setting the correct permissions in config . xml the ios webview bounce property is not getting disabled . This is my current widget config file.
<widget>
<preference name="AllowInlineMediaPlayback" value="false" />
<preference name="AutoHideSplashScreen" value="true" />
<preference name="BackupWebStorage" value="cloud" />
<preference name="DisallowOverscroll" value="true" />
<preference name="EnableLocation" value="false" /><!-- DEPRECATED -->
<preference name="EnableViewportScale" value="false" />
<preference name="FadeSplashScreen" value="true" />
<preference name="FadeSplashScreenDuration" value=".25" />
<preference name="HideKeyboardFormAccessoryBar" value="false" />
<preference name="KeyboardDisplayRequiresUserAction" value="true" />
<preference name="KeyboardShrinksView" value="false" />
<preference name="MediaPlaybackRequiresUserAction" value="false" />
<preference name="ShowSplashScreenSpinner" value="true" />
<preference name="SuppressesIncrementalRendering" value="false" />
<preference name="TopActivityIndicator" value="gray" />
<preference name="UIWebViewBounce" value="false" />
<preference name="webviewbounce" value="false" />
So as you can see i have set all the attributes correctly but it doesn't seem to work.
2. My second question is that i have the same app running on debug phase on both android and ios how is that the app performs super smooth in ios and performs very poor in android , is there a way where i can set the required memory to be allocated for the application to run smoothly in android , may be a java script that could initiallize higher memory for the application.
Answers will be appreciated
Thanks
Sanjeev