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This is what you get when you have UI Designers as your userbase...
BTW, this feedback is for Icenium Mist.
1. When I first opened up a new Project, I was taken to a blank layout screen and no guidance. I wondered what to do next so I clicked "Dashboard", which took me back to the project creation/selection dialog. I then tried index.html and jumped was right in the code. A little more guidance would go a long way.
2. The "Add" menu in the top bar is poorly placed. Adding a file or folder is always done in the context of the file structure, so that menu belongs over in the Project Navigator portion. The fact that all the items in that "Add" menu are disabled unless something is selected in the Project Navigator portion further emphasizes this point.
3. The button to collapse the Project Navigator/Output portion is reeeeally small, only 5px wide - not easy to use. But then again maybe it's not intended to be used often. Maybe a fullscreen toggle shortcut would make sense too.
4. If you put the keyboard shortcuts in the menus rather than hidden in the docs, developers will learn them faster and instantly feel more proficient with Icenium.
5. In the "Run" menu, if there was a menu item for "Run again (Ctrl F6)", that ran the same-as-last-time simulator, now you've enabled me to really speed up my development cycles, plus made it obvious how. You might even consider making the "Run" menu into a split button, but even in that case I still think "Run Again" deserves its own menu item.
Overall, I was quite impressed. Very clean interface, works well.
BTW, this feedback is for Icenium Mist.
1. When I first opened up a new Project, I was taken to a blank layout screen and no guidance. I wondered what to do next so I clicked "Dashboard", which took me back to the project creation/selection dialog. I then tried index.html and jumped was right in the code. A little more guidance would go a long way.
2. The "Add" menu in the top bar is poorly placed. Adding a file or folder is always done in the context of the file structure, so that menu belongs over in the Project Navigator portion. The fact that all the items in that "Add" menu are disabled unless something is selected in the Project Navigator portion further emphasizes this point.
3. The button to collapse the Project Navigator/Output portion is reeeeally small, only 5px wide - not easy to use. But then again maybe it's not intended to be used often. Maybe a fullscreen toggle shortcut would make sense too.
4. If you put the keyboard shortcuts in the menus rather than hidden in the docs, developers will learn them faster and instantly feel more proficient with Icenium.
5. In the "Run" menu, if there was a menu item for "Run again (Ctrl F6)", that ran the same-as-last-time simulator, now you've enabled me to really speed up my development cycles, plus made it obvious how. You might even consider making the "Run" menu into a split button, but even in that case I still think "Run Again" deserves its own menu item.
Overall, I was quite impressed. Very clean interface, works well.