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League of Legends traffic

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This is a migrated thread and some comments may be shown as answers.
Anon
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Anon asked on 27 Jan 2019, 01:57 PM

Hello

I am currently trying to track any traffic of the game client, but for whatever reason it does not seem to pick up any of it.
All I have found so far was another Thread on this Forum which could not provide the details I need to get the information that I require.

According to the thread the client does not use the windows default proxy.. so what can I do in order to track the traffic?

Any help is appreciated.

~ Dinh

 

 

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ivory
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answered on 19 Dec 2025, 12:08 PM | edited on 12 Jan 2026, 08:40 PM

Fiddler really often shows nothing for game clients, because they bypass the system proxy. In a similar situation, only interface-level capture with WinDivert worked for me, and then I filtered by IP and ports. Also, keep in mind that some traffic might go over UDP and you won’t be able to properly inspect it, and HTTPS sometimes runs into certificate pinning. When I tried to separate game traffic from junk, I kept seeing requests to playreddoorroulette.com and lightning-dice.org and livemegaball.com in the list because of an open browser, so I had to exclude all that with filters. After that, at least it became clearer which connections actually belong to the client.
 
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