I have a simple problem and hopefully it has a simple solution. I want to limit the speed for an online game, namely Roblox. I edited the line under if (m_SimulateModem), which works great for webpages, but it didn't slow down the game. Is it possible to limit the speed for online games using Fiddler? I believe Roblox uses UDP for communication, so can I edit something to slow UDP communications?