Have you ever wished you could hold the Tesseract in your hand? Perhaps even become a real world Tony Stark? Using HoloLens and Unity we can create an experience that lets you bring digital content into real world.
During this session, I will talk about the HoloLens 2 hardware, the possibilities, the limitations, and tooling. We will create a HoloLens app from scratch complete with Gaze, Air Tap, Spatial mapping and Voice using Mixed Reality Toolkit.
And we will touch on the new Azure services - Spatial Anchor and Remote Rendering. Fun!
Copyright © 2022 Progress Software Corporation and/or its subsidiaries or affiliates.