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PushProps

Represent the props of the KendoVue Push Animation component.

NameTypeDefaultDescription

appear?

boolean

Defines whether a transition should happen on the first mount. Defaults to false.

childFactory?

any

After the element reaches its exit state, it is no longer available in the DOM. If a DOM operation is required, access it trough the childFactory function.

className?

string

Specifies the CSS class names which are set to the Animation.

component?

string

Specifies the node type of the parent Animation. Defaults to div.

componentChildClassName?

undefined[]

Specifies the CSS class names which are set to each of the animated children elements.

componentChildStyle?

any

Specifies the styles which are set to each of the animated children elements.

direction?

string

Specifies the direction of the Push Animation. Defaults to right.

enter?

boolean

Specifies whether to animate the entering (showing) element (see example). Defaults to true.

exit?

boolean

Specifies whether to animate a leaving (disappearing) element (see example). Defaults to true.

id?

string

Specifies the id of the Animation.

mountOnEnter?

boolean

Specifies if the Animation will use lazy-mounting on the first in={true}. Defaults to false.

onEnter?

(event: AnimationEventArguments) => void

Called when a component is added to an existing Animation component and the Animation has not started yet .

onEntered?

(event: AnimationEventArguments) => void

Called when a component is added to an existing Animation component and the Animation is now finished.

onEntering?

(event: AnimationEventArguments) => void

Called when a component is added to an existing Animation component and the Animation is now happening.

onExit?

(event: AnimationEventArguments) => void

An event that is called after the Animation has reached its exit state.

onExited?

(event: AnimationEventArguments) => void

An event that is called after the Animation has reached its exited state.

onExiting?

(event: AnimationEventArguments) => void

An event that is called after the Animation has reached its exiting state.

stackChildren?

boolean

Specifies whether the child elements will stack on top of each other without interfering (more information and examples).

style?

any

Specifies the style of the parent Animation.

tag?

string

Specifies the tag.

transitionEnterDuration?

number

Specifies the duration of the transition for the entering (animation in) Animation (see example). After the time runs out, the Animation is terminated. Defaults to 300ms.

transitionExitDuration?

number

Specifies the duration of the transition for the exiting (animation out) Animation (see example). After the time runs out, the Animation is terminated. Defaults to 300ms.

unmountOnExit?

boolean

Specifies if the Animation will unmount after it reaches its exited state. Defaults to false.