Some older games like Bloons TD 1 don’t route traffic through the system proxy at all, so Fiddler won’t see anything. They often use direct sockets, embedded runtimes, or no external network calls during launch. You can try running Fiddler as admin and enabling “Capture traffic from non-browser apps,” but even then it may simply not generate capturable HTTP/HTTPS traffic.

It sounds like you're having trouble capturing traffic from Bloons TD 1 with Fiddler Everywhere. Here are a few things you might want to check:
Proxy Settings: Ensure that Fiddler is set as your system's proxy. Sometimes, games may bypass the default proxy settings.
HTTPS Decryption: Ensure that HTTPS decryption is enabled in Fiddler, as many games utilize HTTPS for communication.
Game Launching: Try launching the game after starting Fiddler. Some applications may not send traffic until they are opened while the proxy is active.
Firewall/Antivirus: Verify that your firewall or antivirus is not blocking Fiddler from capturing traffic.
Hopefully, one of these solutions helps you capture the traffic successfully!