Recently we encountered similar behavior and we logged it in our feedback portal
. Basically, the zooming functionality of the map consumes high amount of memory when the VisualizationLayer is used and its items are in the viewport during zoom-in. This could lead to a slower performance on some machines. To avoid this you can consider using InformationLayer
instead of VisualizationLayer.
Another, possible reason for this could be the complexity of the shape or the amount of shapes in the viewport. The more complex (the more points it has) the shape is, the more time will be required by the map to render it.
Please let me know if you need any further assistance on the matter.
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