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Have you ever wondered what AR/VR is good for beyond gaming? Are you concerned that by the time AR/VR is mainstream it’ll be too late to pioneer visionary ideas? Have you heard that it’s hard and cumbersome to do AR development? Have you wanted to experiment with AR/VR but never found the time because of the steep learning curve?
You’re not alone because we asked ourselves the very same questions.
Augmented reality technology adds enormous value in multiple business use cases—from virtual control rooms, to better readability of data by plotting it into 3D space, to real-time remote assistance and collaboration directly in the field and more. While it’s still early, especially for Line of Business apps, we envision that AR/VR will soon play a significant role with organizations investing in building software for solving problems more efficiently through augmented and virtual reality.
The development workflow for building immersive 3D AR applications today has a steep learning curve and lacks the building blocks that are the de facto standard in traditional 2D UIs like ASP.NET, WinForms and WPF. As the leading vendor of productivity tools and frameworks for the .NET world, with 15+ years of commitment to help every developer be a hero, Progress believes that a productive development ecosystem should be armed with a comprehensive set of UX paradigms, components and patterns that help developers focus primarily on business logic, not platform issues.
Meet HoloStock—the foundation and a real use case for our forthcoming Telerik UI for AR/VR component suite. It’s a fully functional Microsoft HoloLens application, including source code and a thorough Getting Started guide to help you build your first AR application in no time. Unleash the power of Augmented Reality and the 3D world just by reusing your C# and .NET skills, while investing no more than in traditional 2D applications. HoloStock is built with Unity3D and visualizes the trends and changes in the price of Bitcoin cryptocurrency by leveraging the power of Augmented Reality and 3D world spatial mapping. It features an early version of our 2D and 3D Charting library, created from the ground up with AR and 3D in mind.
Get acquainted with HoloStock, the foundation and a real use case for our forthcoming Telerik UI for AR/VR component suite.
Just download the provided archive, which contains the Unity3D package with the complete source code of the application, as well as the “Installation Requirements”, “Getting Started” and “Technical Walkthrough” guides.