Telerik surveyed 2,200 developers and IT executives between July 15 and August 1, 2014 to determine the “App Development State of the Union.” The survey’s objective was to determine priorities and pain points surrounding application development—from desktop to mobile—as well as examine developer preferences, methodologies and approaches.
Three findings stand out clearly. First, while mobile is an obvious priority to enterprise decision makers, widespread adoption is slower than anticipated, while desktop and web remain focus areas. Second, developers are not widely collecting end-user feedback to optimize the development process. Third, despite being tasked with heavy workloads, the majority of surveyed developers are not leveraging currently available technologies, such as cross-platform and multi-platform solutions to maximize productivity.
To build apps that reach all users, developers must deal with many different operating systems, SDKs, development tools, screen sizes and form factors, as well as a technology landscape that is still in a constant state of flux. And if that were not enough, there are also several different ways to build mobile apps that development teams must sort through before beginning any new mobile effort. There are three primary approaches to building mobile apps today: Web, Hybrid, and Native.
This paper aims to explain the primary differences between these approaches and provide a basic framework for choosing the “right” way to build modern mobile apps.
In a recent Magic Quadrant report on Integrated Software Quality Suites, Gartner analysts point to four key trends impacting the automated software testing marketplace:mobility, scalability in the cloud, new agile development practices, and emergence of analytics. Learn how you can take advantage of these trends to sharpen your competitive edge.
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