To build apps that reach all users, developers must deal with many different operating systems, SDKs, development tools, screen sizes and form factors, as well as a technology landscape that is still in a constant state of flux. And if that were not enough, there are also several different ways to build mobile apps that development teams must sort through before beginning any new mobile effort. There are three primary approaches to building mobile apps today: Web, Hybrid, and Native.
This paper aims to explain the primary differences between these approaches and provide a basic framework for choosing the “right” way to build modern mobile apps.
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