Viability of cloud based development

2 posts, 0 answers
  1. Andy
    Andy avatar
    34 posts
    Member since:
    Jan 2009

    Posted 25 Jun 2013 Link to this post

    Our development efforts were literally grounded due to issues with this Icenium cloud approach (see http://www.icenium.com/resources/forums/icenium-graphite-/simulator-stuck-at-loading), and again today and update to Graphite has prevented progress (http://www.icenium.com/resources/forums/icenium-graphite-/icenium-crash-on-update-).

    So my question is how seriously can this can be taken and how can the issues that we have been encountering best be mitigated?. I'm only evaluating, and just purchased a single month beyond the trial period, but very tempted to drop icenium and just use phone gap build instead. The Telerik stack seemed better, but it just seems so unpredictable and unstable with regards to availability when developing 'in the cloud'.

    (Plus I doubt the boss will approve a subscription given the problems that we have with access to the project/code/ide!)

  2. Stefan Dobrev
    Admin
    Stefan Dobrev avatar
    790 posts

    Posted 27 Jun 2013 Link to this post

    Hi Andy,

    First of all I would like to apologize about the issues you have experienced. We are doing our best to address them as soon as they popup and have already established a process to try to limit them as much as we can.

    You also bring some valid points and we completely understand you. We are already thinking how to unlock parts of "the cloud" so that you can use your own local development environment and use the cloud only when you need it - for example starting a remote build.

    Please continue to share any feedback that you might have. We greatly appreciate it.

     

    Regards,
    Stefan Dobrev
    Telerik

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