What determines the initial load of the tiles (Size wise)
Currrenly, I am using a RadFluidContentControl as the content that has (small/content/large). I'd like to be able to say when the Page initall load, use Small Content.
I am binding the TileState to FluidControl State by using a converter. it works great when you minimize/maximize/restore.
In addition to that, Can you explain those?
- Maximize mode