Faster items render above the slower items, however they're actually behind the slower items when you try to hit them
...if that makes sense...
Like if I have a dollar coming down (enters the game first), and it's about to fall out of the pane, and a $20 starts to fall really fast and overlaps the $1 on the way down. If I hit that with a star on the overlap it registers $1, not the visible (closer z-index) $20....and it's almost impossible to throw a second to get both
Just FYI :)
...if that makes sense...
Like if I have a dollar coming down (enters the game first), and it's about to fall out of the pane, and a $20 starts to fall really fast and overlaps the $1 on the way down. If I hit that with a star on the overlap it registers $1, not the visible (closer z-index) $20....and it's almost impossible to throw a second to get both
Just FYI :)