Hi again Gilles,
I am glad that you have found a solution working on your side.
I want to apologize, as in my previous post I did not provide the best and recommended approach for configuring the Social Sharing plugin. I would like to do this now and it is only up to you if you wish to stick with the already working plugin, or change it.
As the Social Sharing plugin is Cordova Plugman compatible, it is a lot easier to integrate it inside an AppBuilder project. The next steps shows this. Note, the first two steps are the same as before:
First, I created a new blank project in AppBuilder;
- In it, I added the plugin from an archive (downloaded from GitHub);
- Then, without changing or adding anything else, I check if the plugin is initialized after onDeviceReady. And if so, I share a message, like this (this is code from the index.js file):
// plugin is available
"Social Sharing plugin is initialized!"
'Message and subject'
"Social Sharing plugin is undefined!"
I have attached the new project for your guidance.
I hope you find this useful. Please, let me know if I can be of further assistance.
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