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So I'm looking at moving to CloudDataSync for my Windows Phone app, but, in the future I plan on creating a Windows Store app utilizing the same data/mobile service. Supporting both Azure and your proprietary Everlive cloud services was a step in the right direction for your cloud controls but have you guys though of, or even plan to support CloudDataSync with Windows Store Apps?
The same need is there, local storage/caching in offline scenarios but also the portability of a Cloud Service for your back end. I see that you've abstracted SQLite for local data storage (hence the ARM compiles) and the same possibilities are there for Windows Store Apps.
But if you don't have those plans and we implement CloudDataSync our models are tied to your AzureSynchronizableCloudItem (or Everlive in other cases) implementation are are less portable. I'd move forward today if I knew that were plans across the entire Windows platform, but if the plans aren't there, then I'll probably have to go with another option.
The same need is there, local storage/caching in offline scenarios but also the portability of a Cloud Service for your back end. I see that you've abstracted SQLite for local data storage (hence the ARM compiles) and the same possibilities are there for Windows Store Apps.
But if you don't have those plans and we implement CloudDataSync our models are tied to your AzureSynchronizableCloudItem (or Everlive in other cases) implementation are are less portable. I'd move forward today if I knew that were plans across the entire Windows platform, but if the plans aren't there, then I'll probably have to go with another option.